So basically I have a soft spot for the third game in the series and recently reviewed it here on the blog after being enchanted by it all over again, and completing it for only the first time! With ten days off work at the moment I decided now would be a great time to get stuck into the first game in the series, despite still having other games I haven't played yet. But I've all the time in the world with this great machine now, so I ordered his original game up from eBay and kept it sealed away (after testing it worked) until this week.
|Hard boiled gaming|
I've only played it twice so far and my initial reactions have been somewhat mixed. It's clear this is the first game, with simpler graphics and animation, no in-game music, incredibly simplistic Spectrum-esque sound effects and a similarly basic loading screen when compared to Fantasy World's, but I expected these. As a game series continues it's obviously going to evolve and develop and, while the Dizzy titles were criticised at the time for not developing enough and being too similar to each other, the difference between the first and third games is quite startling on first inspection. With the other game I could happily bop along to the fantastic music no matter how many times it repeated itself and there was a great deal of humour amongst other improvements, such as the ability to carry more than one item! This in particular is quite annoying in this first game as a lot of backtracking is needed with our eggy-breathed hero only capable of using one hand for some reason.
But there's one thing which is proving more difficult to get to grips with than anything else.
|Humble beginnings for a smash hit computer game series|
But it's still early days and I will crack it! Sorry. I'm going to go and get stuck back in now and see how far I can get, though I probably know the answer. I'm looking forward to the game opening up and I'll be back with a review as soon as I can. In the meantime if you hear a joystick cracking against a wall you'll know where it came from.